Older adults and digital educational games. What design considerations promote its use?
DOI:
https://doi.org/10.21556/edutec.2017.62.1021Keywords:
Educational Games, Digital Games, Elderly, Seniors, ErgonomicsAbstract
The present study deals with the experimentation of a digital educational game for elderly. A digital adaptation of the Solitaire game was developed with learning content integrated. Solitaire Quiz was designed following the rapid prototyping model and it was later released in its Research version. The game was made available on different platforms. A sample of older adults participated in an experimentation of the device simultaneously in presence and online. A team of research assistants organized play sessions with participants to collect their perceptions. Three Likert scale questionnaires were used in order to capture the representations of the users. Overall, the results suggest favorable perceptions about design, usability, and legibility.
Funding
Age-Well NCE
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